Laura Mas Maury

Level Designer at Crytek
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Contact Information
us****@****om
(386) 825-5501
Location
Bordeaux, Nouvelle-Aquitaine, France, FR

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Bio

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Experience

    • Germany
    • Computer Games
    • 400 - 500 Employee
    • Level Designer
      • Nov 2023 - Present

    • France
    • Computer Games
    • 200 - 300 Employee
    • Level Designer
      • Oct 2022 - Oct 2023

      Bordeaux, Nouvelle-Aquitaine, France UNANNOUNCED AA PROJECT Designed and prototyped levels during pre-production Conceived and sketched LD and production documents

    • Level Designer
      • Feb 2020 - Oct 2023

      Bordeaux, Nouvelle-Aquitaine, France A PLAGUE TALE: REQUIEM Designed 4 levels from sketches to final quality on an in-house engine Translated design intentions into gameplay Blockouted levels alongside artists and the Lead LD Scripted and implemented puzzles, fights, exotic sequences... Debugged and polished the game until shippable state

    • GDC 2023 Speaker
      • Mar 2023 - Mar 2023

      San Francisco, California, United States Created & hosted a talk about The Level Design evolution of A Plague Tale https://www.gdcvault.com/play/1029353/The-Level-Design-Evolution-of

    • France
    • Higher Education
    • Level Design Teacher
      • Jan 2022 - Jun 2023

      Paris la Défense

    • France
    • Primary and Secondary Education
    • 1 - 100 Employee
    • Video Game Freelance Teacher
      • Feb 2019 - Jan 2020

      Paris Area, France Teaching 2D and 3D assets creation to children and teenagers

    • France
    • Computer Games
    • 1 - 100 Employee
    • Level Builder
      • Feb 2018 - Jul 2018

      Paris Area, France GREEDFALL GreedFall is a double AA brand new RPG, set in a fantasy world with magic, adventure, and 17th century weaponry. - Built levels with 3D assets to enriched the Level Design - Suggested Level Design improvements - Developed on a homemade engine (Silk Engine)

    • France
    • Computer Games
    • 1 - 100 Employee
    • Level Designer | Environment Artist
      • Jan 2017 - Jan 2018

      Paris Area, France PARIS 1889 Investigate a mysterious case during the Paris Exhibition of 1889. - Designed levels and puzzles for a point & click game - Organized assets production and milestones for a team of 4 artists

    • Level Designer
      • Sep 2016 - Jan 2018

      Paris Area, France IDENTIFY INSTANCE One player is trapped in a virtual room, the other has the manual to help him escape. They have 30 minutes to help each other out ! - Led and managed a team of 3 designers - Designed logic puzzles for a virtual room co-op game

    • United States
    • Computers and Electronics Manufacturing
    • 700 & Above Employee
    • Host / Animator
      • Oct 2016 - Jan 2018

      Paris Area, France - Managed and entertained guests during events (interview, concert, dinner…) - Set up equipments (speakers) in order to propose a musical experience

Education

  • IIM - Institut de l'internet et du multimédia
    Master in Game Design & Programming, Video Game
    2015 - 2020

Community

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