Laura Mas Maury
Level Designer at Crytek- Claim this Profile
Click to upgrade to our gold package
for the full feature experience.
Topline Score
Bio
Experience
-
Crytek
-
Germany
-
Computer Games
-
400 - 500 Employee
-
Level Designer
-
Nov 2023 - Present
-
-
-
Asobo Studio
-
France
-
Computer Games
-
200 - 300 Employee
-
Level Designer
-
Oct 2022 - Oct 2023
Bordeaux, Nouvelle-Aquitaine, France UNANNOUNCED AA PROJECT Designed and prototyped levels during pre-production Conceived and sketched LD and production documents
-
-
Level Designer
-
Feb 2020 - Oct 2023
Bordeaux, Nouvelle-Aquitaine, France A PLAGUE TALE: REQUIEM Designed 4 levels from sketches to final quality on an in-house engine Translated design intentions into gameplay Blockouted levels alongside artists and the Lead LD Scripted and implemented puzzles, fights, exotic sequences... Debugged and polished the game until shippable state
-
-
GDC 2023 Speaker
-
Mar 2023 - Mar 2023
San Francisco, California, United States Created & hosted a talk about The Level Design evolution of A Plague Tale https://www.gdcvault.com/play/1029353/The-Level-Design-Evolution-of
-
-
-
IIM Digital School
-
France
-
Higher Education
-
Level Design Teacher
-
Jan 2022 - Jun 2023
Paris la Défense
-
-
-
Digi Activity
-
France
-
Primary and Secondary Education
-
1 - 100 Employee
-
Video Game Freelance Teacher
-
Feb 2019 - Jan 2020
Paris Area, France Teaching 2D and 3D assets creation to children and teenagers
-
-
-
Spiders
-
France
-
Computer Games
-
1 - 100 Employee
-
Level Builder
-
Feb 2018 - Jul 2018
Paris Area, France GREEDFALL GreedFall is a double AA brand new RPG, set in a fantasy world with magic, adventure, and 17th century weaponry. - Built levels with 3D assets to enriched the Level Design - Suggested Level Design improvements - Developed on a homemade engine (Silk Engine)
-
-
-
Lab Venture Games
-
France
-
Computer Games
-
1 - 100 Employee
-
Level Designer | Environment Artist
-
Jan 2017 - Jan 2018
Paris Area, France PARIS 1889 Investigate a mysterious case during the Paris Exhibition of 1889. - Designed levels and puzzles for a point & click game - Organized assets production and milestones for a team of 4 artists
-
-
Level Designer
-
Sep 2016 - Jan 2018
Paris Area, France IDENTIFY INSTANCE One player is trapped in a virtual room, the other has the manual to help him escape. They have 30 minutes to help each other out ! - Led and managed a team of 3 designers - Designed logic puzzles for a virtual room co-op game
-
-
-
Sonos, Inc.
-
United States
-
Computers and Electronics Manufacturing
-
700 & Above Employee
-
Host / Animator
-
Oct 2016 - Jan 2018
Paris Area, France - Managed and entertained guests during events (interview, concert, dinner…) - Set up equipments (speakers) in order to propose a musical experience
-
-
Education
-
IIM - Institut de l'internet et du multimédia
Master in Game Design & Programming, Video Game