Greg (Tommy) Thompson

Flutter / Dart Mobile App Developer at PAVE Mobility
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Contact Information
us****@****om
(386) 825-5501
Location
Bend, Oregon, United States, US

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5.0

/5.0
/ Based on 2 ratings
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Sharon Ching

I had the pleasure of working with Greg while he was one of the iOS developers on our mobile development team. Greg was very thorough and detail oriented. He wrote several white papers for us as he was very knowledgeable and was always willing to share his knowledge with the team. He was an excellent addition to the team!

Josh Linnell

I've had the privilege of working directly with Greg for just at a year now. I've worked with many developers in the past and am happy to say that Greg is right up there with the best of them! Greg has the ability to bring to life ideas and concepts that many would think impossible. In our past year Greg has proven himself over and over with his abilities to understand what the end user will want even during the times the end users don't know what they want! Greg is fluent in multiple programming codes from iOS to Java to Cocoa. Greg is also highly skilled on the infrastructure side particularly regarding Mobile technologies utilizing REST services, JSON etc... Greg singlehandedly saved my booty on multiple occasions by being able to jump into projects where other folks were struggling, quickly understand what the project is, how it is supposed to work and quickly and effectively implement the proper solution(s) in order to satisfy the requirements. I take great pleasure in working with Greg not only because he is an amazing, seasoned, knowledgeable and talented developer, he is also a great person and awesome to work with on a personal level. I give Greg my highest recommendation as a developer and would be happy to give him a reference any day of the week! Thanks for all you do Greg!

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Experience

    • United States
    • Technology, Information and Media
    • 1 - 100 Employee
    • Flutter / Dart Mobile App Developer
      • Aug 2023 - Present

      I joined Pave Mobility as a contractor to assist them in designing and developing their Flutter / Dart mobile app. As with most roles of this nature, I am working closely with the backend remote data API team to assist them in building out the data API endpoints. In addition, I spend time managing the Git code repo to ensure the various code branches are maintained properly. This role also involves the typical tasks having to do with sprint planning and Jira ticket creation and work scheduling. This role is fully remote and allows me to be highly productive while working out of my home office in Bend, Oregon. Show less

    • United States
    • Software Development
    • 1 - 100 Employee
    • iOS Swift / Flutter / Dart App Developer
      • Apr 2020 - Present

      I'm currently working at SkedgeAlert, Inc as their iOS SwiftUI / Flutter mobile app developer. SkedgeAlert provides a full-stack software platform that makes it much easier and more efficient for companies to manage their appointment schedules. Companies use the SkedgeAlert platform to alert their customers to newly opened appointment slots, as well as many other appointment-related actions. No more playing phone tag! I was brought on board as one of the first employees to design, and build, the critical iOS mobile app. Working alongside a team of senior and highly skilled software engineers, we designed, developed, and delivered an excellent software tech stack that companies are rapidly falling in love with. This role is fully remote and allows me to be highly productive while working out of my home office in Bend, Oregon. You can find the SkedgeAlert iOS and Android mobile apps in their respective app stores. Show less

  • Self-employed
    • Bend, Oregon Area
    • iOS Mobile App Developer
      • Nov 2017 - Present

      I love developing mobile apps, so as a side project of my own, I designed and released to the iOS app store my game, Slagman. I continue to add features to the game and continually release updates to the app store. https://itunes.apple.com/us/app/slagman/id1372408896?mt=8 I designed, and coded, this game from the ground up, to be ... FUN! I love developing mobile apps, so as a side project of my own, I designed and released to the iOS app store my game, Slagman. I continue to add features to the game and continually release updates to the app store. https://itunes.apple.com/us/app/slagman/id1372408896?mt=8 I designed, and coded, this game from the ground up, to be ... FUN!

  • RVNow, Inc.
    • Bend, Oregon Area
    • iOS Mobile App Chief Architect and Team Lead
      • Feb 2019 - Jun 2019

      I designed and programmed the iOS mobile app for RVNow, Inc., which builds software products for the travel and vacation business sector. The architecture and design of the iOS mobile app is based on best-practices, and guidelines, in native iOS app development, in order to achieve a best-in-class, 5-star user experience. I designed and programmed the iOS mobile app for RVNow, Inc., which builds software products for the travel and vacation business sector. The architecture and design of the iOS mobile app is based on best-practices, and guidelines, in native iOS app development, in order to achieve a best-in-class, 5-star user experience.

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • iOS Mobile App Developer Team Lead
      • Jun 2015 - Aug 2017

      Was a Lead iOS Apps Software Developer at Disney, leading a team responsible for the design, and implementation, of a set of reusable iOS app software components that are used to support eCommerce purchase transactions from within the park apps. These components are used in all Disney iOS park apps, such as the My Disney Experience app, whose purpose is to facilitate the purchasing of items such as park entry tickets, in-park photos, and Disney merchandise. These components were designed to be reusable, robust, highly stable, with easy to understand interfaces. The Disney iOS eCommerce software components can be used by any Disney iOS app team to include payment method management within a new app, as well as Disney item purchasing features. Show less

    • United States
    • Entertainment Providers
    • 700 & Above Employee
    • iOS Mobile App Developer
      • Jul 2013 - Jan 2015

      Was a member of a group of experienced iOS app developers, that were assembled to quickly design, and implement Disney's My Disney Experience iOS app. The My Disney Experience app is used by guests of the Disney World theme park, to prepare for, and enjoy, their visit to the park. Since the beginning of the project, I was heavily involved in all of the app's features. Some of the features I played a major role in are, the maps feature, secure account sign-in, park ticket scanning and linking, in-app park ticket purchases, and web service data acquisition and parsing. In addition, I implemented many of the custom user interface animations, that can be found throughout the app. Show less

    • United Kingdom
    • Software Development
    • 1 - 100 Employee
    • iOS Mobile App Developer
      • May 2011 - Feb 2013

      Primary responsibilities involved working with CIBER’s clients, in the healthcare and aerospace industries, to consult, design and implement apps targeting iOS devices. During the first year of employment, worked with CIBER’s client, United Healthcare, as a senior iOS apps developer. Contributed towards the successful completion of an iOS iPad app, used by healthcare professionals, for social networking within the United Healthcare enterprise. Worked as part of a team to design and implement both the iPad app, and the server-side social networking data infrastructure. The server-side software was implemented using PHP and MySQL. During the second year of employment, assisted CIBER’s client, Boeing, as a lead iOS apps developer. Oversaw the successful completion of an iOS iPad app, used by airline flight mechanics. Contributed as a senior iOS apps developer, and technical advisor, on various other iOS app projects. Show less

Education

  • Oregon Health and Science University
    MS, Computer Science
    2002 - 2004
  • University of Washington
    BS, Electrical Engineering
    1993 - 1995

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