Esteban Lopez

C++ Developer at Race Roster
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Contact Information
us****@****om
(386) 825-5501
Location
London, Ontario, Canada, CA
Languages
  • English Native or bilingual proficiency
  • Spanish Native or bilingual proficiency

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Bio

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Credentials

  • C++ Standard Template Library
    Lynda.com
    Apr, 2019
    - Nov, 2024
  • C Essential Training: 1 The Basics
    Lynda.com
    Jan, 2019
    - Nov, 2024
  • Learning C++ Pointers
    Lynda.com
    Jun, 2018
    - Nov, 2024
  • Blender UV Mapping
    Lynda.com
    Apr, 2016
    - Nov, 2024
  • Creating a Game Environment in Blender and Unity
    Lynda.com
    Apr, 2016
    - Nov, 2024
  • Level Design Basics in Unity
    Lynda.com
    Apr, 2016
    - Nov, 2024

Experience

    • Canada
    • Events Services
    • 100 - 200 Employee
    • C++ Developer
      • Oct 2021 - Present

    • Software Developer
      • Mar 2021 - Sep 2021

    • Canada
    • Entertainment Providers
    • 1 - 100 Employee
    • Game Developer
      • Aug 2019 - Mar 2021

      ● Optimize code to extend product capacity; optimize and adjust 3D mo-cap animations; ● Develop custom back-end services to extract data from platforms and sensors to be utilized in the VR environment; interface with APIs; ● Work with product architecture teams to produce and integrate APIs into the Unreal Engine; ● Collaborate with other programmers to identify and correct errors by conducting trial runs, making appropriate changes and rechecking the program to ensure that the desired results are produced; ● Revise, repair or expand existing products and programs (on-site or off-site) to increase operating efficiency or adapt to new requirements; ● Meet with customers and end-users, collect feedback for further modification and improvement; Help customers track and evaluate the efficacy of VR solutions; ● Write end user and developer documentation such as users guide and API; ● Compile and document program development and subsequent maintenance and revisions, comment on coded instructions; ● Research sophisticated techniques. Show less

    • Canada
    • Computer Games
    • 1 - 100 Employee
    • Game Developer
      • Jun 2019 - Mar 2021

      Develop and maintain game mechanics. Develop and maintain game mechanics.

  • Freelance/Personal Project
    • London, Canada Area
    • Game Developer
      • Jan 2019 - Jun 2019

      https://github.com/alienguard140/HousePrototype It doesn’t have a proper name yet. This is the project I am currently working on. I am debating whether to explore psychological horror or memory loss in this project. It is my first medium scale personal project, so I am trying not to go too overboard with features that can come to bite later on. https://github.com/alienguard140/HousePrototype It doesn’t have a proper name yet. This is the project I am currently working on. I am debating whether to explore psychological horror or memory loss in this project. It is my first medium scale personal project, so I am trying not to go too overboard with features that can come to bite later on.

  • Freelance/Personal Projects
    • London, Canada Area
    • Game Developer
      • Sep 2018 - Jan 2019

      Coded a number of prototypes and game mechanics. Experimented with emerging technologies. Coded 2 full web based games using unity and C# Follow its progress on GitHub: https://github.com/alienguard140/HousePrototype Coded a number of prototypes and game mechanics. Experimented with emerging technologies. Coded 2 full web based games using unity and C# Follow its progress on GitHub: https://github.com/alienguard140/HousePrototype

Community

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