Anthony Feick

Senior Software Engineer at JumpCloud
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Contact Information
us****@****om
(386) 825-5501
Location
Broomfield, Colorado, United States, US

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Working with Tony was a real pleasure. He is extremely smart, hardworking and diligent person. Managing distributed development team, working with clients, organizing the development process in an Agile manner – Tony did it all. And on top of that - implementing mobile and server side business requirements. Furthermore, he is an open minded professional, looking for the best possible solution in a given situation. His expertise made everyone on the team confident about the overall success of the project. I envy anyone, having the privilege to be in the same team with Tony.

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Experience

    • United States
    • Software Development
    • 500 - 600 Employee
    • Senior Software Engineer
      • Jul 2020 - Present

      Currently working on software for delivering IT as a Service using Go microservices as a backend for a NodeJS REST API and a VUE frontend. Currently working on software for delivering IT as a Service using Go microservices as a backend for a NodeJS REST API and a VUE frontend.

    • United States
    • Software Development
    • 100 - 200 Employee
    • iOS Software Engineer
      • Jan 2014 - Jul 2020

      Worked on a new backend document database system for ZOLL ePCR based around Couchbase. Features I have worked on: • Couchbase Lite integration with clients • Services that integrate with the change feed from Couchbase's Sync Gateway (C#) • Reports using N1QL queries to Couchbase Worked on ZOLL ePCR for iOS - a Patient Care Reporting app for EMS agencies and First Responders to record patient data in the field. Features I worked on include: • integration with ZOLL X Series defibrillator and monitor (transfer and display ECG, and patient vitals) • use GPS to record scene location and drop off destination • barcode scanner to record patient information from license, insurance cards, and medications • REST API to sync data with server (C#) Show less

    • United States
    • Advertising Services
    • 1 - 100 Employee
    • Software Engineering Team Lead
      • Jan 2012 - Dec 2013

      Leading a distributed team of developers to create and maintain the iOS, Android and Unity SDKs for our Monetization, Advertising, and App Services products. • Managed a team of 5-6 full-time engineers and contractors. • Performed requirements gathering, analysis and design, delegation and development • Mentored interns and junior developers into full-time software engineers • Set up a CI/CD build system for iOS and Android projects using Jenkins CI • Worked on advertisement libraries as well as several games Show less

    • Team Lead
      • Jan 2012 - Jan 2013

      Lead a team of developers to build W3i's GamesPlatform solution: http://www.w3i.com/gamesbeta/index.asp This system is built on ASP .Net and MsSQL with native SDK's written for iOS and Android.

    • Senior Software Developer
      • Jul 2007 - Jan 2012

      Developed desktop applications for windows using C++, MFC/ATL, Win32 API.Created and maintained Firefox Addons and Internet Explorer extensions.Used Wise and Advanced installer to create product installers for hundreds of applications.Used ASP.NET and C# to create internal websites and applications.Used objective-C to build applications and static libraries for iOS

    • Software Developer
      • Jul 2007 - Sep 2009

      Developed desktop applications for windows using C++, MFC/ATL, Win32 API.

    • United States
    • Advertising Services
    • 1 - 100 Employee
    • Senior Software Architect
      • Dec 2002 - Jul 2007

      • Designed, developed, tested, and maintained multiple web-based applications for creating printed Ads, Flyers, and Sales Sheets• Developed and maintained technology for PostScript/PDF spooling and rendering• Redesigned a cross-platform server application to safely run as a multi-threaded application• Developed new features and interfaces for a cross-platform desktop publishing application• Used multiple development tools for cross platform development (Microsoft Visual Studio 2005, Xcode, gcc/gdb) Show less

    • Software Architect
      • Aug 2000 - Dec 2002

      • Principle developer for Creator Server - a headless, scripted version of the Creator desktop publishing software• Designed a custom scripting language based on AppleScript and used flex++ and bison++ to create a parser for the language• Used multiple development tools for cross platform development (Microsoft Visual C++, Metrowerks CodeWarrior, gcc/gdb)• Peer mentoring of Macintosh and Windows developers on Linux/Solaris development tools and protocols (gdb/gcc)

    • Software Developer
      • Jul 1999 - Aug 2000

      • Used Microsoft Visual C++ to develop Windows applications for viewing weather data and images • Created an application to provide weather information to pilots and airlines along a given flight path • Designed and implemented the user interface on the Windows platform (MFC, Win32, C++, ATL) • Developed RPC and COM interfaces to allow applications to communicate data locally and across a network • Used Vise and InstallShield to create streamlined installations for multiple products • Used Microsoft Visual C++ to develop Windows applications for viewing weather data and images • Created an application to provide weather information to pilots and airlines along a given flight path • Designed and implemented the user interface on the Windows platform (MFC, Win32, C++, ATL) • Developed RPC and COM interfaces to allow applications to communicate data locally and across a network • Used Vise and InstallShield to create streamlined installations for multiple products

Education

  • University of Minnesota-Duluth
    Bachelor of Science (BS), Computer Science
    1995 - 1999

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