Elliot Sather
Engineering Studio Principal and Partner at Ronin Product Development Labs- Claim this Profile
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Bio
Emily Clopp
Elliot was a great mentor and leader. He is easy to work with and provides solid advice and direction without micro-managing. He was asked to step into a manager role suddenly and easily made the transition. He provided guidance to our team when it was lacking, was always available and willing to provide help where needed, and was able to track and communicate our team's progress cross-functionally. I would gladly work with/for Elliot again!
Dominic Pitera
I worked with Elliot for 9 months at Sano. Elliot's role on the team grew from a product design engineer to the product manager for our hardware and engineering team. He gave the team clear direction and goals to work towards, while coordinating development efforts across multiple product assemblies. Throughout the process, he managed timelines while identifying critical roadblocks and challenges for the team to prioritize and solve. Elliot made an extremely positive impact on our team as a whole, as well as the individuals he managed. Any group with a need for leadership, project/team management, and technical design experience would be lucky to have him.
Emily Clopp
Elliot was a great mentor and leader. He is easy to work with and provides solid advice and direction without micro-managing. He was asked to step into a manager role suddenly and easily made the transition. He provided guidance to our team when it was lacking, was always available and willing to provide help where needed, and was able to track and communicate our team's progress cross-functionally. I would gladly work with/for Elliot again!
Dominic Pitera
I worked with Elliot for 9 months at Sano. Elliot's role on the team grew from a product design engineer to the product manager for our hardware and engineering team. He gave the team clear direction and goals to work towards, while coordinating development efforts across multiple product assemblies. Throughout the process, he managed timelines while identifying critical roadblocks and challenges for the team to prioritize and solve. Elliot made an extremely positive impact on our team as a whole, as well as the individuals he managed. Any group with a need for leadership, project/team management, and technical design experience would be lucky to have him.
Emily Clopp
Elliot was a great mentor and leader. He is easy to work with and provides solid advice and direction without micro-managing. He was asked to step into a manager role suddenly and easily made the transition. He provided guidance to our team when it was lacking, was always available and willing to provide help where needed, and was able to track and communicate our team's progress cross-functionally. I would gladly work with/for Elliot again!
Dominic Pitera
I worked with Elliot for 9 months at Sano. Elliot's role on the team grew from a product design engineer to the product manager for our hardware and engineering team. He gave the team clear direction and goals to work towards, while coordinating development efforts across multiple product assemblies. Throughout the process, he managed timelines while identifying critical roadblocks and challenges for the team to prioritize and solve. Elliot made an extremely positive impact on our team as a whole, as well as the individuals he managed. Any group with a need for leadership, project/team management, and technical design experience would be lucky to have him.
Emily Clopp
Elliot was a great mentor and leader. He is easy to work with and provides solid advice and direction without micro-managing. He was asked to step into a manager role suddenly and easily made the transition. He provided guidance to our team when it was lacking, was always available and willing to provide help where needed, and was able to track and communicate our team's progress cross-functionally. I would gladly work with/for Elliot again!
Dominic Pitera
I worked with Elliot for 9 months at Sano. Elliot's role on the team grew from a product design engineer to the product manager for our hardware and engineering team. He gave the team clear direction and goals to work towards, while coordinating development efforts across multiple product assemblies. Throughout the process, he managed timelines while identifying critical roadblocks and challenges for the team to prioritize and solve. Elliot made an extremely positive impact on our team as a whole, as well as the individuals he managed. Any group with a need for leadership, project/team management, and technical design experience would be lucky to have him.
Experience
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Ronin Product Development Labs
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United States
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Mechanical Or Industrial Engineering
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1 - 100 Employee
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Engineering Studio Principal and Partner
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Jan 2021 - Present
• Built and lead a studio of seven mechanical design and electromechanical engineers. • Responsible for team leadership and mentorship and technical oversight of project work. • Built relationships with strategic business partners to accelerate business growth and add value for our clients. • Acted as Studio Principal, Project Manager, and Technical Lead, on simultaneous projects. • Helped clients tackle their biggest engineering challenges, explore new technologies, and bring their new products from concept to production quickly. Show less
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Elliot Sather Product Development
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San Francisco, CA
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Product Development Consultant
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Jan 2013 - Jan 2021
Independent consultant leading clients through the product development process from start to finish including customer research, product specification, concept generation, design engineering, prototyping, and testing through to production ramp support. • Provided cross-functional program integration support working closely with management, Marketing, Industrial Design, Electrical Engineering, Quality, Regulatory, Manufacturing, Operations and Supply Chain. • Coordinated project teams and resources on product introduction projects to produce high performance, fully functional, tested, compliance-ready products in budget and on time. • Advised client management teams to help set company's strategic design direction. • Acted as product design manager leading a team of four mechanical designers developing a biometric sensor-based health monitoring wearable and its accessories. • Acted as Technical Lead on a team of three engineers, working closely with ID, EE, and Ops, developing a controller for a video drone quadcopter. From ID concepts through DVT. Show less
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Square
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United States
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Software Development
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700 & Above Employee
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Sr. Mechanical Product Design Engineer
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Jul 2011 - Jan 2013
Designed and developed beautiful, reliable, high-volume, and low-cost mobile credit card readers and brought them to high-volume production. Product Design Lead on current and future card reader products. Designed and developed beautiful, reliable, high-volume, and low-cost mobile credit card readers and brought them to high-volume production. Product Design Lead on current and future card reader products.
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Theravent, Inc.
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United States
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Medical Equipment Manufacturing
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1 - 100 Employee
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Senior R&D Engineer
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Jul 2006 - Jul 2011
I led an interdisciplinary team including R&D, marketing, quality assurance, and supply chain/manufacturing in the development of the next generation of Ventus’ Medical's novel respiratory therapy device. I led the project through the product development process within the Ventus quality system design control process including activities such as specification development, concept generation, prototyping and testing, verification and validation testing including transit testing, and manufacturing process development. My duties included ideating device concepts to meet clinical and market needs, prototyping device concepts including creating CAD models and drawings and interacting with prototyping vendors, conducting user research, developing test methods, protocols and fixtures, performing validation and verification testing, analyzing data and presenting results, supporting clinical studies and working closely with supply chain and manufacturing to bring devices to production. I led the development of an accessory diagnostic device which included user research, component sourcing, part design, as well as bench and clinical testing, and brought the device to small scale production. Show less
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IDEO
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United States
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Design Services
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700 & Above Employee
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Product Design Engineer
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Mar 2004 - Jun 2006
As a member of multidisciplinary design teams working on a variety of design, engineering and manufacturing projects my responsibilities included user research, concept generation, prototyping, plastic and sheet metal part design, and documentation for production tooling. Project areas included consumer electronics, aerospace, medical devices and packaging. As a member of multidisciplinary design teams working on a variety of design, engineering and manufacturing projects my responsibilities included user research, concept generation, prototyping, plastic and sheet metal part design, and documentation for production tooling. Project areas included consumer electronics, aerospace, medical devices and packaging.
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Stanford University
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United States
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Higher Education
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700 & Above Employee
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Lecturer
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2004 - 2006
Co-instructed ME101: Visual Thinking, a core undergraduate course in design engineering, visual thinking, rapid prototyping, sketching and the design process. Co-instructed ME101: Visual Thinking, a core undergraduate course in design engineering, visual thinking, rapid prototyping, sketching and the design process.
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Sparkfactor Design
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Industrial Machinery Manufacturing
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1 - 100 Employee
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Product Designer
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Jul 2003 - Mar 2004
While acting as an on-site consultant supporting client engineering teams on a variety of design, engineering and manufacturing projects my responsibilities included concept generation, plastic and sheet metal part design, and documentation for tooling (SolidWorks and Unigraphics). Clients included Apple and One & Co. While acting as an on-site consultant supporting client engineering teams on a variety of design, engineering and manufacturing projects my responsibilities included concept generation, plastic and sheet metal part design, and documentation for tooling (SolidWorks and Unigraphics). Clients included Apple and One & Co.
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Speck Design
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United States
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Design Services
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1 - 100 Employee
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Product Designer
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2000 - 2001
I worked as a designer and engineer on several high-end telecom chassis and consumer electronics projects for clients and on several internal speculative consumer electronics projects. Challenges included understanding thermal design and EMI shielding on internet backbone routers, understanding manufacturing constraints on complex sheetmetal parts, and finding ways to extend clients’ core technologies into future generations of products through user observation. I worked as a designer and engineer on several high-end telecom chassis and consumer electronics projects for clients and on several internal speculative consumer electronics projects. Challenges included understanding thermal design and EMI shielding on internet backbone routers, understanding manufacturing constraints on complex sheetmetal parts, and finding ways to extend clients’ core technologies into future generations of products through user observation.
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Education
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Stanford University
BS, Engineering: Product Design -
Stanford University
MSE, Product Design