Alexandre Louveau
Software/DevOps Engineer at Vector Informatik- Claim this Profile
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Bio
Experience
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VECTOR Informatik
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Germany
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Software Development
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700 & Above Employee
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Software/DevOps Engineer
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Sep 2022 - Present
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Virtual-IT
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France
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Software Development
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1 - 100 Employee
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Software Developer ((Unity 3D / C#, VueJS, NodeJS)
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Oct 2019 - Aug 2022
• Worked on multiple projects, each with different needs and custom technical solutions • 3D software: Unity3D • Frontend Frameworks: Vue/React/Svelte • REST Frameworks: Express/AdonisJS(NodeJS) • Devops with Docker • Working with Agile Methodology(SCRUM), using tools like Jira, trello or gitlab • Took part in the early phases of projects, especially Product Thinking, Concept & Design Sprints • Continuous technology watch to ensure that I always offer the best option to fit the needs • Collaboration with large groups such as CNES, Enedis, Airbus, ... Show less
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VIRDYS
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France
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Software Development
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1 - 100 Employee
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Trainee Research Engineer AR / VR
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Feb 2019 - Aug 2019
End of studies internship as part of IMAGINA - Development of collaborative multi-user AR / VR software and Serious Games using Unity 3D. - POC and plugins implementation (collision and interaction in VR, tangible objects, communication with LMS / LRS, editor based on nodal graphs) on Unity 3D. End of studies internship as part of IMAGINA - Development of collaborative multi-user AR / VR software and Serious Games using Unity 3D. - POC and plugins implementation (collision and interaction in VR, tangible objects, communication with LMS / LRS, editor based on nodal graphs) on Unity 3D.
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Gemsa Games
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Le Kremlin-Bicetre, France
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Intern
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Jul 2018 - Aug 2018
As part of my studies, I made this internship in a start-up developing a 2D sidescroller in C++. - Error management. - Used Boost and OpenFrameworks. - Used Confluence, Jira and Bitbucket for the management of the project. As part of my studies, I made this internship in a start-up developing a 2D sidescroller in C++. - Error management. - Used Boost and OpenFrameworks. - Used Confluence, Jira and Bitbucket for the management of the project.
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Université Paul Sabatier Toulouse III
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France
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Higher Education
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700 & Above Employee
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Bureau d'étude
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Apr 2017 - May 2017
Development of a bot on the game "Unreal Tournament 2004". Implementation of a combined parametered evolutive profile thanks to Pogamut libraries. Development of a bot on the game "Unreal Tournament 2004". Implementation of a combined parametered evolutive profile thanks to Pogamut libraries.
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UEFA EURO 2016
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France
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Spectator Sports
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1 - 100 Employee
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Volunteer
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May 2016 - Jul 2016
ICT Team Member. - Set up and tested hardware + technical and phone assistance. - Helped TV channels and journalists to set up their equipment. ICT Team Member. - Set up and tested hardware + technical and phone assistance. - Helped TV channels and journalists to set up their equipment.
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Pizza Paï
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France
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Restaurants
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1 - 100 Employee
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Employee
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May 2015 - Jun 2015
Receptioner, waiter and dishwasher. Receptioner, waiter and dishwasher.
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Education
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Université de Montpellier
Master in Computer Science - Speciality : Images, Games and Intelligent Agents (IMAGINA), Computer Science -
Université Paul Sabatier Toulouse III
Bachelor's degree in Computer Science, Computer Science