Rich Knox

Senior SDE at Dreambox
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Contact Information
us****@****om
(386) 825-5501
Location
Seattle, Washington, United States, US

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5.0

/5.0
/ Based on 2 ratings
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Steve Hardy

Rich embodies a kind of gold standard for engineering work. He's analytical: he continually works to ensure that the right problems are being addressed, and that solutions and toolsets are effective. He's a team player, providing assists as needed, while keeping the team focused on company objectives for the project at hand. He's a great listener and communicator who is a master at asking the incisive question that helps teammates past roadblocks. And his engineering documentation is second to none. All that, combined with his wit, humility and technical competence makes Rich a valuable member of any development team.

Mike Arcuri

Rich was terrific to work with. He's thoughtful in analyzing problems, quick to identify potential implementation, tools, and process improvements, ready to define an approach that the rest of the team can use, and ready to dig right in and write the code.

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Experience

    • United States
    • E-Learning Providers
    • 200 - 300 Employee
    • Senior SDE
      • Nov 2011 - Present

      Responsible for maintaining our internal Java and Eclipse based tools. I successfully updated the tool chain for a significant revision in our underlying run time. I set up our release process for the iOS App Store. I’ve also worked on various features and fixes for our Ruby on Rails based server and ActionScript client. Responsible for maintaining our internal Java and Eclipse based tools. I successfully updated the tool chain for a significant revision in our underlying run time. I set up our release process for the iOS App Store. I’ve also worked on various features and fixes for our Ruby on Rails based server and ActionScript client.

    • United States
    • Software Development
    • 300 - 400 Employee
    • Senior SDE
      • Oct 2009 - Nov 2011

      I worked on Android and iOS clients for a cloud based service to catalog media content on user devices. I worked with UI designers to give the Android client a consistent look and feel. I improved tolerance for temporarily dropped connections when switching between cellular and Wi-Fi. I implemented code to keep client caches synchronized with metadata in the cloud. For the iOS client I wrote code to index the camera roll and upload photo metadata to the cloud. I also wrote application startup code to properly handle thread synchronization, avoid blocking the UI, and deal with background/foreground transitions. Show less

    • United States
    • Wireless Services
    • Senior Mobile Developer
      • Jan 2009 - Jul 2009

      I worked on a photo uploader application for Android, BlackBerry, Java ME, and BREW handsets. I worked on user interface and back end software. I also set up build scripts for Android and improved build times for our other platforms. I worked on a photo uploader application for Android, BlackBerry, Java ME, and BREW handsets. I worked on user interface and back end software. I also set up build scripts for Android and improved build times for our other platforms.

    • United States
    • Software Development
    • 1 - 100 Employee
    • Senior Software Design Engineer Lead
      • Mar 2005 - Nov 2008

      I worked on the core technology team, developing cross platform middleware to run on a variety of mobile and embedded platforms including Java ME, BREW, iPhone, embedded Linux, and other platforms. I was responsible for maintaining the byte code compiler for UJML, a proprietary markup and scripting language. I also designed and developed a component based architecture for UJML. My work involved meetings with customers, carriers, and OEMs. Our technology enabled UIEvolution to develop mobile applications such as AT&T Media Mall 2.0, MySpace Mobile, ESPN MVP, and others. Show less

    • United States
    • Software Development
    • 700 & Above Employee
    • Software Design Engineer
      • 1998 - 2005

      I worked on Visual SourceSafe and other developer tool products. I managed several contract developers on sustaining engineering tasks. I analyzed network throughput for Visual SourceSafe and achieved a 30% performance improvement. I worked on Visual SourceSafe and other developer tool products. I managed several contract developers on sustaining engineering tasks. I analyzed network throughput for Visual SourceSafe and achieved a 30% performance improvement.

    • Software Engineer
      • 1988 - 1997

      I worked on a team developing machinery vibration data collectors for predictive maintenance applications. I implemented test fixtures and procedures for maintaining quality control and improving fault tolerance. I optimized a Fast Fourier Transform (FFT) algorithm to cut processing time in half. I designed digital hardware, programmable logic, and firmware for several data collection products. I facilitated communication between hardware, software, and marketing teams to insure a smooth product roll out. Show less

Education

  • University of South Dakota
    BA, Mathematics
    1969 - 1973

Community

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