Ross Tregenza
Project Audio Director & Composer at Sumo Digital Ltd- Claim this Profile
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basic French, basic Japanese -
Topline Score
Bio
Scott Homer
Ross is one of those people that genuinely adds value to any situation. Always happy, always smiling, very welcoming and completely genuine. As if that wasn't enough, he is also incredibly talented, his work at Crytek has been key to giving our games that extra punch that they need. During 'Game-Jam' weeks and milestone presentations I have presented him with impossibly short turnarounds, and he always manages to blow my expectations out of the water. Happy to take on feedback and always eager to please, he embodies collaboration and thrives on the input of others. I will miss working with Ross tremendously, and I can only hope that we are able work together again in the future.
Nathan Dearsley
Ross is a great character to have around the studio, never a dull moment, full of life and always positive. Ross boasts a great track record as you can see for yourself, his work in his chosen field is always top notch, on time and organized, he is never shy of giving good feedback to the team to get the best out of the sound available to the game. Highly recommended!
Scott Homer
Ross is one of those people that genuinely adds value to any situation. Always happy, always smiling, very welcoming and completely genuine. As if that wasn't enough, he is also incredibly talented, his work at Crytek has been key to giving our games that extra punch that they need. During 'Game-Jam' weeks and milestone presentations I have presented him with impossibly short turnarounds, and he always manages to blow my expectations out of the water. Happy to take on feedback and always eager to please, he embodies collaboration and thrives on the input of others. I will miss working with Ross tremendously, and I can only hope that we are able work together again in the future.
Nathan Dearsley
Ross is a great character to have around the studio, never a dull moment, full of life and always positive. Ross boasts a great track record as you can see for yourself, his work in his chosen field is always top notch, on time and organized, he is never shy of giving good feedback to the team to get the best out of the sound available to the game. Highly recommended!
Scott Homer
Ross is one of those people that genuinely adds value to any situation. Always happy, always smiling, very welcoming and completely genuine. As if that wasn't enough, he is also incredibly talented, his work at Crytek has been key to giving our games that extra punch that they need. During 'Game-Jam' weeks and milestone presentations I have presented him with impossibly short turnarounds, and he always manages to blow my expectations out of the water. Happy to take on feedback and always eager to please, he embodies collaboration and thrives on the input of others. I will miss working with Ross tremendously, and I can only hope that we are able work together again in the future.
Nathan Dearsley
Ross is a great character to have around the studio, never a dull moment, full of life and always positive. Ross boasts a great track record as you can see for yourself, his work in his chosen field is always top notch, on time and organized, he is never shy of giving good feedback to the team to get the best out of the sound available to the game. Highly recommended!
Scott Homer
Ross is one of those people that genuinely adds value to any situation. Always happy, always smiling, very welcoming and completely genuine. As if that wasn't enough, he is also incredibly talented, his work at Crytek has been key to giving our games that extra punch that they need. During 'Game-Jam' weeks and milestone presentations I have presented him with impossibly short turnarounds, and he always manages to blow my expectations out of the water. Happy to take on feedback and always eager to please, he embodies collaboration and thrives on the input of others. I will miss working with Ross tremendously, and I can only hope that we are able work together again in the future.
Nathan Dearsley
Ross is a great character to have around the studio, never a dull moment, full of life and always positive. Ross boasts a great track record as you can see for yourself, his work in his chosen field is always top notch, on time and organized, he is never shy of giving good feedback to the team to get the best out of the sound available to the game. Highly recommended!
Experience
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Sumo Digital Ltd
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United Kingdom
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Computer Games
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500 - 600 Employee
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Project Audio Director & Composer
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Sep 2022 - Present
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Sound Designer and Composer
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Jul 2017 - Present
Undisclosed Project
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Project Freebird
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Nottingham, United Kingdom
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Composer & Sound Designer
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Jul 2004 - Present
DEATHLOOP (Arkane Studios) CYBERPUNK 2077 (CD Projekt Red) Wolfenstein: Youngblood (Machine Games) Wolfenstein: Cyberpilot (Arkane Studios) How We Soar - Sound Designer (Penny Black Studios) Tell Me Your Secrets - Sound Designer (BBC Interactive) Polyology - Sound Designer, Composer (Gridlock Interactive) Gears of War - Additional Sound Design (Splash Damage/The Coalition) Project Gotham Racings 3 - Additional Music (Microsoft) Haze - Dialog Editor (Free Radical Design) The Drowners - Sound Designer, Composer (Short Film) Timesplitters 3 - Composer (Free Radical Design) Timesplitters 2 -Composer (Free Radical Design) Show less
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Cloud Imperium Games
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United States
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Computer Games
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500 - 600 Employee
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Senior Sound Designer & Composer
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Aug 2015 - Jun 2017
Star Citizen Star Citizen
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Dambuster Studios
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United Kingdom
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Entertainment Providers
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100 - 200 Employee
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Associate Narrative Director, Writer, Composer & Senior Sound Designer
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Jul 2014 - Aug 2015
Homefront : the Revolution Homefront : the Revolution
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Crytek
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Germany
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Computer Games
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400 - 500 Employee
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Senior Sound Designer, Composer, Writer, Director
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Jun 2008 - Jul 2014
Crysis 3 Mutliplayer - Lost Island DLC Crysis 3 Multiplayer Crysis 2 Multiplayer DLC 3 Crysis 2 Multiplayer DLC 2 Crysis 2 Multiplayer DLC 1 Crysis 2 Crysis 1 Crysis 3 Mutliplayer - Lost Island DLC Crysis 3 Multiplayer Crysis 2 Multiplayer DLC 3 Crysis 2 Multiplayer DLC 2 Crysis 2 Multiplayer DLC 1 Crysis 2 Crysis 1
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Rebellion
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United Kingdom
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Computer Games
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300 - 400 Employee
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Sound Designer
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Feb 2009 - Aug 2009
Rogue Warrior Aliens Vs Predator Rogue Warrior Aliens Vs Predator
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Free Radical Design
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United Kingdom
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Computer Games
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1 - 100 Employee
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Sound Designer & Composer
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Aug 2007 - Dec 2008
Haze Star Wars Battlefront 3 Haze Star Wars Battlefront 3
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Education
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University of the West of England
BA ( hons ), Time Based Media -
American School of Dubai
US High School Diploma, 2 Advance Placement Passes