Ross Carey
Senior Level Designer at High Moon Studios- Claim this Profile
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Bio
Experience
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High Moon Studios
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United States
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Computer Games
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100 - 200 Employee
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Senior Level Designer
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Sep 2020 - Present
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Level Designer
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Aug 2018 - Sep 2020
Huntsville, Alabama Area Created several maps ranging in sizes from 100m x 100m to 1km x 1km for multiplayer 3rd person shooter Built testing AI to simulate players ranging from 4v4 to 32v32 in varying map sizes and configurations Designed multiple training scenarios for real life weapon and sensor systems used by the US Armed Forces Provided technical and design work on up to 4 different projects within the studio at a time
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Seven Layer Studios
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Computer Games
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Programmer - Designer
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Jun 2014 - Sep 2015
Burlington, Vermont Area Founded an indie start-up focusing on mobile games Shipped Pizza! Fast! to the iOS app store Programmed all functionality and gameplay of Pizza! Fast! using Unity 4 to create a functional mobile game Remained versatile and responsive to the shifting needs of a small team such as UI design and playtesting
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Majesco Entertainment
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Computer Games
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1 - 100 Employee
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Game Design Intern
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May 2012 - Aug 2012
Foxboro, MA Compiled and maintained design documentation so that the team had a central location for all design information Communicated with internal QA Lead and external QA testers for two projects: Mini Putt Park (Facebook) and Mazecraft (iOS)
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Education
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SMU Guildhall
Masters of Interactive Technology, Level Design -
Champlain College F/T
Bachelor of Science (BS), Game Design