Tomas Augustinovic

Game Developer at QuickSpin
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Contact Information
us****@****om
(386) 825-5501
Location
Bålsta, Uppsala County, Sweden, SE
Languages
  • English Full professional proficiency
  • Swedish Native or bilingual proficiency

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Bio

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5.0

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Michael Lokner

Tomas is always happy finishing what has been assigned to him and he does it in pure excellence without backing down if it's a tough challenge. On top of that he's one of the most friendly persons I've met.

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Experience

    • Sweden
    • Computer Games
    • 1 - 100 Employee
    • Game Developer
      • Apr 2013 - Present

      Working on the html5/typescript game clients (previously in flash/robotlegs) in a framework based on PIXI. Dealt with partner integration (Quickfire, GTS, plumbee etc). Working on the html5/typescript game clients (previously in flash/robotlegs) in a framework based on PIXI. Dealt with partner integration (Quickfire, GTS, plumbee etc).

    • Sweden
    • Entertainment Providers
    • 700 & Above Employee
    • Skill Game Developer
      • May 2012 - Apr 2013

      Developing games for the king.com community website. Developing games for the king.com community website.

    • Sweden
    • Gambling Facilities and Casinos
    • 100 - 200 Employee
    • Game Client Developer
      • 2007 - Jun 2012

      Worked on the casino game clients (mostly video slots) as a flash developer. Worked on the casino game clients (mostly video slots) as a flash developer.

    • IT Services and IT Consulting
    • 1 - 100 Employee
    • Programmer
      • Jan 2001 - Jan 2002

      Mainly worked on a intranet system developed on the .NET platform using aspx. Mainly worked on a intranet system developed on the .NET platform using aspx.

    • Computer and Network Security
    • 1 - 100 Employee
    • Programmer
      • May 1999 - Aug 2000

      Developed a windows-based app to monitor the stock market. It was called "Börsautomaten". Developed a windows-based app to monitor the stock market. It was called "Börsautomaten".

Education

  • Powerhouse
    Game programming
    2003 - 2006

Community

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