James Phelan de Haro
Maestro at The Core Entertainment Science School- Claim this Profile
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Inglés Full professional proficiency
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Catalán Native or bilingual proficiency
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Español Native or bilingual proficiency
Topline Score
Bio
Alex Xamena
I've work with James on 3 projects so far (KillSquad, Samurai Jack: Battle Through Time and United 1944) and I must say it has been a challenging road in which I always could rely on him. His positive, easy going and encouraging attitude is a environment that every game designer dream to find in a programmer, specially if it comes with a resolutive roster of technical skills that grand nice results.
Alex Xamena
I've work with James on 3 projects so far (KillSquad, Samurai Jack: Battle Through Time and United 1944) and I must say it has been a challenging road in which I always could rely on him. His positive, easy going and encouraging attitude is a environment that every game designer dream to find in a programmer, specially if it comes with a resolutive roster of technical skills that grand nice results.
Alex Xamena
I've work with James on 3 projects so far (KillSquad, Samurai Jack: Battle Through Time and United 1944) and I must say it has been a challenging road in which I always could rely on him. His positive, easy going and encouraging attitude is a environment that every game designer dream to find in a programmer, specially if it comes with a resolutive roster of technical skills that grand nice results.
Alex Xamena
I've work with James on 3 projects so far (KillSquad, Samurai Jack: Battle Through Time and United 1944) and I must say it has been a challenging road in which I always could rely on him. His positive, easy going and encouraging attitude is a environment that every game designer dream to find in a programmer, specially if it comes with a resolutive roster of technical skills that grand nice results.
Experience
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The Core Entertainment Science School
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Spain
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Higher Education
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1 - 100 Employee
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Maestro
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Feb 2022 - Present
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Novarama
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Spain
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Computer Games
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1 - 100 Employee
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Unreal Gameplay Programmer
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Oct 2020 - Present
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Zitro
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Luxembourg
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Entertainment Providers
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400 - 500 Employee
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C++ Developer
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Jul 2018 - Sep 2020
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Interiorvista
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Barcelona y alrededores, España
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C++ Developer
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Mar 2017 - Jul 2018
C ++ developer in the algorithms department. Working on a project using OpenGL and a graphics engine developed especially for us. Applying interior design and structural rules with algorithms in real time. C ++ developer in the algorithms department. Working on a project using OpenGL and a graphics engine developed especially for us. Applying interior design and structural rules with algorithms in real time.
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T-Systems Iberia
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Spain
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IT Services and IT Consulting
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700 & Above Employee
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Software Developer
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Jul 2015 - Mar 2017
The first project I was working on was with Gas Natural. Here I did a C++ project to check with more efficiency the different times of the processes of all the clusters of the Company. Worked in a other projects using JSF, Java and SQLDeveloper. The first project I was working on was with Gas Natural. Here I did a C++ project to check with more efficiency the different times of the processes of all the clusters of the Company. Worked in a other projects using JSF, Java and SQLDeveloper.
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Education
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Universitat Pompeu Fabra - Barcelona
Master's degree in video game design, Diseño de videojuegos y contenido interactivo -
Universitat Autònoma de Barcelona
Grado en Ingeniería, Ciencias de la computación