Pol Jandula

Combat Designer at Larian Studios
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Contact Information
us****@****om
(386) 825-5501
Location
Manresa, Catalonia, Spain, ES
Languages
  • Inglés Full professional proficiency
  • Catalán Native or bilingual proficiency
  • Español Native or bilingual proficiency

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Bio

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Experience

    • Belgium
    • Computer Games
    • 300 - 400 Employee
    • Combat Designer
      • Apr 2022 - Present

    • RPG Designer
      • Nov 2021 - Apr 2022

    • Spain
    • Computer Games
    • 1 - 100 Employee
    • Game Designer. Treasures of the Aegean
      • Sep 2019 - Nov 2021

      Responsible for level design, puzzle design and level scripting for the 2D Action-Adventure game Treasures of the Aegean. The tasks include:● Building an open world with horizontal scroll, with a special focus on movement flow● Designing and scripting puzzles based on player mechanics and environmental features● Placing IA-driven enemies and their movement paths that serve as obstacles to the player● Establishing a pipeline between the level design and the level art to ensure the best graphical quality● Helping with the design and documentation of the rest of the game, including player movement and control, game narrative and UI/UX● Other tasks to help the development of the game, including creating 2D sprite assets, 2D animations and game features programming Show less

    • Game Designer and Artist. Superepic
      • Jul 2018 - Sep 2019

      I was responsible of game design tasks and some 2D PixelArt tasks for the Metroidvania game Superepic.The game design tasks include:● QA and Difficulty Balance● Economy Balance● Design and document gameplay mechanics and puzzles● Design and document the "Roguelite" mode

    • Game Designer and 3D Artist. SlabWell: The Quest for Kaktun's Alpaca
      • Jun 2018 - Apr 2019

      3D Puzzle game for Nintendo Switch. Responsible for all the game design and 3D art tasks.The main game design tasks included:● Puzzle Design● Level Design● Narrative DesignThe main 3D art tasks included:● 3D modeling● Rigging and Skinning● 3D animation

    • Game Designer and Artist intern
      • Jan 2018 - Jun 2018

      Undercoders is an indie studio based in Barcelona with more than 10 years of experience. Its last titles include Conga Masters and Superola and the Lost Burgers.● I developed 5 arcade browser games that parody famous casual mobile games. The games link with a Nintendo Switch game under development to gain in-game bonuses.● I took the artist role and shared design tasks with my internship partner.● I made a web page using WordPress to upload the games and add to the parent game lore. Show less

    • College and Personal Projects
      • Sep 2014 - Sep 2019

      I developed some video games as college projects or personal projects. Most of them can be downloaded and/or played. ● CLAP!!! - Musical rythm game - Game designer, 2D artist - Unity 4.5 - (Available at Google Play) ● Aoi Samurai - 2D Fighting game - Game designer, programmer - Javscript ● The Typing of the Shark - Typing game - Game designer, 2D artist - Unity 5.3 ● Little Guardians of Square Town - Beat-em-up game - Game designer, 2D artist - Game Maker 1.4 ● The Mirror Book GM - 2D Puzzle-platformer game - Game designer, 2D artist, programmer - Game Maker 1.4 ● Bobblekanoid Ultra - Arcade game - Game designer, 2D artist, programmer - Game Maker 1.4 ● The Mirror Book Unity - 2D Puzzle-platformer game - Game designer, 3D artist - Unity 5.6 Some of these games can be found in my itch.io page: https://pelafro.itch.io/ Show less

Education

  • ENTI-UB Escola de Noves Tecnologies Interactives
    Interactive Digital Contents Degree, Video game programming, Game Design
    2014 - 2018

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