Joe Fox

Lead Site Reliability Engineer at Flightradar24 AB
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Contact Information
us****@****om
(386) 825-5501
Location
Greater Stockholm Metropolitan Area, SE
Languages
  • English Native or bilingual proficiency
  • Swedish Limited working proficiency

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5.0

/5.0
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Lee Briggs

The majority of Joe's involvement was at the two ends of our project. From early blue sky work at the start, to master fixer and bug wrangler at the end. In all cases the result was imaginative and of outstanding quality. He is also one of the easiest remote workers I've managed.

Chris Tomlinson

Joe is an extremely talented developer and can hit the ground running with anything anyone throws at him.

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Experience

    • Sweden
    • Airlines and Aviation
    • 1 - 100 Employee
    • Lead Site Reliability Engineer
      • Nov 2020 - Present

    • Web Architect
      • Feb 2014 - Nov 2020

    • Sweden
    • Technology, Information and Internet
    • Director
      • May 2011 - Dec 2022

      Recently under a long-term contract with We R Interactive as their Technology Architect (see below) Recently under a long-term contract with We R Interactive as their Technology Architect (see below)

    • Web Development and Consulting
      • Dec 2006 - Aug 2014

      After moving to Sweden, I embraced the benefits of remote working and was lucky enough to be long-term contracted by several innovative web companies like bd-ntwk, emote games, code vanilla, poke and lateral Notably projects: - Research, design and build of many sites for eBay's european technology division with bd-ntwk. Also worked on projects for some of their other clients like RAC, Orange and Coke. - The Hunter video game social portal/integration for Emote Games/Avalanche Studios including technology development for Sony's Playstation social network hub - Comic Relief/Sports Relief charity payment gateway for live events ( with PayPal ) - Customer Music Library management portal for DeWolfe Music/Code Vanilla Show less

    • United Kingdom
    • Computer Games
    • 1 - 100 Employee
    • Technical Architect
      • Apr 2010 - Feb 2014

      I was brought onboard when the company formed to architect and develop the award winning social football game I AM PLAYR and continued on a variety of cutting edge projects, such as Lyroke the Music Video game. I was brought onboard when the company formed to architect and develop the award winning social football game I AM PLAYR and continued on a variety of cutting edge projects, such as Lyroke the Music Video game.

  • Industry
    • Shoreditch, London
    • Chief Technical Officer
      • Aug 2001 - Nov 2006

      A small and creative web technology company. Had the pleasure of working for many innovative projects for the likes of Ikea, SCi Games, Elixir Studios, ITV, European Space Agency, Tempero, Karmarama, Wise Buddah, VH1, mrStream/SPSS, Astream A small and creative web technology company. Had the pleasure of working for many innovative projects for the likes of Ikea, SCi Games, Elixir Studios, ITV, European Space Agency, Tempero, Karmarama, Wise Buddah, VH1, mrStream/SPSS, Astream

    • Canada
    • Computer Games
    • 400 - 500 Employee
    • Web Developer
      • Jun 1999 - Jun 2001

      Eidos' Net Publishing division. Creating the web-presence of many popular game titles such as Tomb Raider, Thief, Project IGI, Legacy of Kain and Urban Choas. Designed and built Eidos Interactive's CMS for their entertainment, support and corporate/trade web sites Eidos' Net Publishing division. Creating the web-presence of many popular game titles such as Tomb Raider, Thief, Project IGI, Legacy of Kain and Urban Choas. Designed and built Eidos Interactive's CMS for their entertainment, support and corporate/trade web sites

    • United Kingdom
    • Broadcast Media Production and Distribution
    • 700 & Above Employee
    • Special Effects Technician
      • 1998 - 1999

      BBC's Visual Effects Department, based in West Acton. A fantastic experience working in a creative workshop filled with objects from my childhood, like Daleks, Red Dwarf ships, Marvin the Paranoid Andriod and got to "play" with Robot Wars robots like Sir Killalot. I was mainly involved in building interactive science experiments for the BBC's science series Science in Action BBC's Visual Effects Department, based in West Acton. A fantastic experience working in a creative workshop filled with objects from my childhood, like Daleks, Red Dwarf ships, Marvin the Paranoid Andriod and got to "play" with Robot Wars robots like Sir Killalot. I was mainly involved in building interactive science experiments for the BBC's science series Science in Action

Education

  • Ravensbourne University London
    HND, Broadcasting Technical Operations
    1996 - 1998
  • Ravensbourne School
    A-Levels in Computing, Media and English Literature
    1989 - 1995

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