πŸ“ˆ Igor Toporkov

Software Engineer at DICE (EA Digital Illusions CE AB)
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Location
SE
Languages
  • Russian Native or bilingual proficiency
  • English Professional working proficiency

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Experience

    • Sweden
    • Computer Games
    • 300 - 400 Employee
    • Software Engineer
      • Jun 2022 - Present

      Working on the backend services for Battlefield franchise, allowing hundreds of thousands players across multiple games to play simultaneously. Supporting live-service for Battlefield 2042 enabling consistent delivery of new content to the game Tech: Scala, Finagle. Bazel, Kubernetes, AWS Working on the backend services for Battlefield franchise, allowing hundreds of thousands players across multiple games to play simultaneously. Supporting live-service for Battlefield 2042 enabling consistent delivery of new content to the game Tech: Scala, Finagle. Bazel, Kubernetes, AWS

    • Sweden
    • Software Development
    • 700 & Above Employee
    • Software Engineer
      • Dec 2020 - Jun 2022

      Working on a fully asynchronous horizontally-scalable refund service handling millions of events a day. Started from discovery work and prototyping and reached production. Tech stack: Erlang, Brod, Kafka, Cowboy, Postgres, AWS Lambda. Participated in hiring pipeline by interviewing engineers and assessing their coding and architecture skills as well as communicative abilities Contributed to KRED and several Klarna-made opensource projects Working on a fully asynchronous horizontally-scalable refund service handling millions of events a day. Started from discovery work and prototyping and reached production. Tech stack: Erlang, Brod, Kafka, Cowboy, Postgres, AWS Lambda. Participated in hiring pipeline by interviewing engineers and assessing their coding and architecture skills as well as communicative abilities Contributed to KRED and several Klarna-made opensource projects

    • United Kingdom
    • Financial Services
    • 1 - 100 Employee
    • Software Engineer
      • Jul 2018 - Dec 2020

      Developed and maintained payment system with a micro-service architecture. Designed and developed public APIs. Tech stack: Erlang, Cowboy, Docker, OpenAPI, Common Test, EUnit, Thrift Developed and maintained payment system with a micro-service architecture. Designed and developed public APIs. Tech stack: Erlang, Cowboy, Docker, OpenAPI, Common Test, EUnit, Thrift

Education

  • Higher School of Economics
    Bachelor, Computer and Information Sciences, General
    2016 - 2020

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