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MegaMinds

E-Learning Providers

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MegaMinds
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    Edvard Ødegaard Creative technologist, innovation and immersive technology explorer
    • Rising Star
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    Eric Tao Engaging Youth with Immersive Learning | Solving Instructional Challenges | Growing A Startup
    • Rising Star
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    Roman Miletitch New Media Artist / Researcher in Artificial Intelligence / Head of Innovation at MegaMinds
    • Berlin, Berlin, Germany
    • Rising Star
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    Swati Kararwal Content Strategist | Ghost Writer | Personality Development Coach
    • Jaipur, Rajasthan, India
    • Rising Star
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Overview

MegaMinds is a learning platform where students learn through creative play and interactive activities in 3D social online spaces. Think Roblox, but with a laser focus on learning. MegaMinds supports all classroom models for in-person, hybrid and remote learning and can be used for both synchronous and asynchronous learning. It’s a powerful tool that allows students to explore their interests, collaborate with their peers, and foster a sense of autonomy and ownership, while allowing teachers to personalize and differentiate instruction. It is an entirely browser-based solution, requiring no software installation or additional hardware. It can function on a school or families’ existing devices including Chromebooks, tablets and even smartphones, maximizing accessibility and implementation options. Mega Minds is entirely browser-based, requiring no software installation or additional hardware. It is an all-in-one solution designed for both synchronous and asynchronous use with low-powered computing devices both in-person and remotely. We believe our platform can be a powerful tool in democratizing access to education, enabling students to access content and interact with teachers and peers in ways that would often be limited by geography, finances, or venue capacity.