Raphael Melgar

Staff Software Engineer - Mobile at BoomCloud 360
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Contact Information
Location
San Diego, California, United States, US
Languages
  • English Full professional proficiency
  • Spanish Native or bilingual proficiency

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Bio

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Experience

    • United States
    • Music
    • 1 - 100 Employee
    • Staff Software Engineer - Mobile
      • Sep 2016 - Present

      - Co-invented a patented feature for an audio effect library that enhances the user listening experience. - Worked with OEMs to develop and maintain a suite of Android applications for AOS-level integration. - Architected SDKs for Android and iOS that integrate proprietary native libraries with common media frameworks. - Co-invented a patented feature for an audio effect library that enhances the user listening experience. - Worked with OEMs to develop and maintain a suite of Android applications for AOS-level integration. - Architected SDKs for Android and iOS that integrate proprietary native libraries with common media frameworks.

    • United States
    • Non-profit Organizations
    • 1 - 100 Employee
    • Jr. Development Engineer
      • Sep 2014 - Sep 2016

      - Developed test rigs for beam-forming loudspeaker arrays using lab-grade B&K equipment and custom software analysis tools. - Designed and built out platforms for HRTF capture and binaural perception studies. - Hosted and organized special events for guests, patrons, and students at the Qualcomm Institute/Cal IT2 Audio Spatialization Lab. - Developed test rigs for beam-forming loudspeaker arrays using lab-grade B&K equipment and custom software analysis tools. - Designed and built out platforms for HRTF capture and binaural perception studies. - Hosted and organized special events for guests, patrons, and students at the Qualcomm Institute/Cal IT2 Audio Spatialization Lab.

    • Undergraduate Intern
      • Jun 2013 - Mar 2014

      - Worked with graduate students and staff researchers on various R&D projects related to audio spatialization. - Conducted product testing and evaluation of DTS content authoring tools. - Designed a multi-channel reverb effect demo application using a carefully tuned, DSP-based de-correlation filtering chain. - Worked with graduate students and staff researchers on various R&D projects related to audio spatialization. - Conducted product testing and evaluation of DTS content authoring tools. - Designed a multi-channel reverb effect demo application using a carefully tuned, DSP-based de-correlation filtering chain.

    • Indonesia
    • Software Development
    • 1 - 100 Employee
    • Retail Sales
      • May 2010 - Feb 2012

      • Sold various Apple products in high volume through outstanding sales performance. • Taught workshops and one-on-one sessions in the usage of Apple products. • Sold various Apple products in high volume through outstanding sales performance. • Taught workshops and one-on-one sessions in the usage of Apple products.

    • United States
    • Armed Forces
    • 700 & Above Employee
    • Corporal
      • Nov 2004 - Aug 2009

      • Served with the occupational specialty of Aviation Ground Support Equipment Mechanic. • Performed maintenance on, and managed support equipment assets for various aircraft squadrons. • Served with the occupational specialty of Aviation Ground Support Equipment Mechanic. • Performed maintenance on, and managed support equipment assets for various aircraft squadrons.

Education

  • University of California, San Diego
    Bachelor of Arts (B.A.), Interdisciplinary Computing and the Arts
    2009 - 2014

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