Oleg Demeshko
Senior Unity Developer at Altwolf software LLC- Claim this Profile
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Bio
Credentials
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Основы разработки на C++: жёлтый пояс
CourseraMay, 2020- Sep, 2024 -
Основы разработки на C++: белый пояс
CourseraApr, 2020- Sep, 2024
Experience
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Altwolf software LLC
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Belarus
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Software Development
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1 - 100 Employee
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Senior Unity Developer
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Aug 2022 - Present
Fusion Guards - online game, released in AppStore / Google Playstore in 2018. Our team ported game server from GameSparks to Nakama, changed unity version from 2017 to 2022, polished game. We also optimized client side a lot and fixed bugs. List of my responsibilities: - Client-server solutions implementations - Game profiling - Unity version patching, fixing and creating new shaders (URP) - Backend development (TS)/ game server porting Amazon GameSparks (JS) -> Nakama (TS) - Test build releases for Google Playstore / Appstore Show less
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WannaPlay
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Cyprus
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Software Development
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1 - 100 Employee
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Unity Developer / Lead Unity Developer
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Sep 2021 - Jul 2022
-Gameplay development(based on Clash Royal) -Prototyping game audio system using Audio Mixers -Researching for optimization tech solutions, profiling -Working with client-server architecture (Implementing internal logic for game enteties such "Campaign", "Deck building", "Quests") -Building project for Android, publishing release builds to Play Store -Implementation of UI, UI optimizations (comression, draw calls) -Pool requests reviewing Environment: Unity 2020+, Rider for Unity Show less
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XIM, Inc.
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United States
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IT Services and IT Consulting
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1 - 100 Employee
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Unity Developer
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Aug 2020 - Sep 2021
-Developing features and optimizationf for cross-platform games. (iOS, Android) -Developing unity packages for client developers (Bundles, Audio solutions and animation (Spine) editors / patchers, backup systems, etc.) -Creating editor tools and custom windows -Code review -Flexible UI solutions (MVC/MVVM) Environment: Unity 2018+, VS 2017+, Rider 2020 -Developing features and optimizationf for cross-platform games. (iOS, Android) -Developing unity packages for client developers (Bundles, Audio solutions and animation (Spine) editors / patchers, backup systems, etc.) -Creating editor tools and custom windows -Code review -Flexible UI solutions (MVC/MVVM) Environment: Unity 2018+, VS 2017+, Rider 2020
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LAVA Project
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United Kingdom
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Artists and Writers
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1 - 100 Employee
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Unity Developer
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Feb 2020 - Aug 2020
-Developing hyper-casual games for iOS and Android -SDK integration (Facebook, AppsfFyer, MAX) -Creating shaders for gameplay features (Make and paint systems) -Developing hyper-casual games for iOS and Android -SDK integration (Facebook, AppsfFyer, MAX) -Creating shaders for gameplay features (Make and paint systems)
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Team Games
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United Kingdom
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Retail Office Equipment
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1 - 100 Employee
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Unity Developer
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Sep 2018 - Nov 2019
● Game-play mechanics for turn-based MMORPG project. ● Character design and mechanics implementation. ● Battle system implementation with animation system based on Spine and Dragonbones. ● Modification of an existing code. ● Game-play mechanics for turn-based MMORPG project. ● Character design and mechanics implementation. ● Battle system implementation with animation system based on Spine and Dragonbones. ● Modification of an existing code.
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Educational Games
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United Kingdom
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Book and Periodical Publishing
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Unity Developer
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Mar 2018 - Aug 2018
● Game-play mechanics and player controls. ● User Interface implementation. ● Game side effects and particle systems. ● Steam API implementation (Achievements) ● Game-play mechanics and player controls. ● User Interface implementation. ● Game side effects and particle systems. ● Steam API implementation (Achievements)
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Education
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Балтийский Федеральный Университет им. И. Канта
Бакалав, Безопасность компьютерных и информационных систем/защита информации