Mattias Flodin

Lead Architect at Easit AB
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Contact Information
Location
Sundsvall, Västernorrland, Sweden, SE
Languages
  • Swedish Native or bilingual proficiency
  • English Full professional proficiency
  • Japanese Elementary proficiency
  • German Elementary proficiency

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Experience

    • Lead Architect
      • Mar 2019 - Present
    • Software Architect
      • Feb 2017 - Mar 2019

      Design and implementation of a novel integration platform built on the HL7 FHIR standard in Asp.Net Core, using Microsoft BizTalk as backend. Team lead for a group of five developers. Requirements gathering and development of various integration projects together with Inera. Collaboration with other counties in preparation of the FVIS implementation (Framtidens vårdinformationsstöd). Design and implementation of a novel integration platform built on the HL7 FHIR standard in Asp.Net Core, using Microsoft BizTalk as backend. Team lead for a group of five developers. Requirements gathering and development of various integration projects together with Inera. Collaboration with other counties in preparation of the FVIS implementation (Framtidens vårdinformationsstöd).

    • Sweden
    • 1 - 100 Employee
    • IT Consultant
      • May 2015 - Mar 2019
    • Software Engineer
      • May 2015 - Feb 2017

      Technology update and rewrite of the Swedish Church's pension-fund administration system in Asp.Net, distributed using WCF and with Microsoft Entity Framework as ORM. Installation and administration of JIRA for agile development methodology used in project. Technology update and rewrite of the Swedish Church's pension-fund administration system in Asp.Net, distributed using WCF and with Microsoft Entity Framework as ORM. Installation and administration of JIRA for agile development methodology used in project.

    • Non-profit Organizations
    • Software Developer
      • Nov 2013 - May 2015

      Development and maintenance of MAP Applications suite. Design and implementation of C++11-based database API for vendor-agnostic database access. Design and implementation of object-relational mapper for object-oriented access to database. Development and maintenance of MAP Applications suite. Design and implementation of C++11-based database API for vendor-agnostic database access. Design and implementation of object-relational mapper for object-oriented access to database.

    • IT consultant
      • Mar 2010 - Nov 2013

      In-house development of Easit's ITIL-certified business process suite. Developer support, procurement and administration of software-development tools at the Swedish Social Insurance Agency. In-house development of Easit's ITIL-certified business process suite. Developer support, procurement and administration of software-development tools at the Swedish Social Insurance Agency.

    • Hungary
    • Computer and Network Security
    • Development Team Lead
      • Jul 2008 - Mar 2010

      Project management and resource allocation, as well as performance evaluations and continuous work to improve team productivity.

    • Software Engineer
      • Feb 2005 - Mar 2010

      Hardware-level and kernel-mode programming as well as high-level systems development for UI etc, in C++ and assembler for the Full Disk Encryption product (formerly Pointsec)

    • Trainee
      • Jan 2004 - Aug 2004

      Implementation of image processing algorithms for detection of diabetic retinopathy in photographs of the fundus. Implementation of image processing algorithms for detection of diabetic retinopathy in photographs of the fundus.

    • Teaching Assistant
      • Sep 2001 - Jun 2003

      Supervising students in computer science courses, designing and marking exercises, group guidance and lectures Supervising students in computer science courses, designing and marking exercises, group guidance and lectures

    • United Kingdom
    • Graphic Design
    • 1 - 100 Employee
    • Lead Programmer
      • Jul 2000 - Aug 2001

      Design and architecture of 3D rendering engine ("Diesel"), development of the games "Ballistics" and "Bandits", design and programming guidance for the other developers Design and architecture of 3D rendering engine ("Diesel"), development of the games "Ballistics" and "Bandits", design and programming guidance for the other developers

    • Programmer
      • Aug 1998 - Aug 1999

      System for management of entrance permits at the guard, developed with Microsoft Transaction Server, C++, Visual Basic, SQL Server System for management of entrance permits at the guard, developed with Microsoft Transaction Server, C++, Visual Basic, SQL Server

Education

  • Umeå University
    Master's degree, Computing Science
    1997 - 2009

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