Keil Aloia
Unity Developer at Enduvo- Claim this Profile
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Bio
Jordan Kellogg
I would choose to bring Keil on to any project, he is excellent! Keil takes his job seriously, and has a great time finding fun ways to collaborate with his teammates. He is a pleasure to work with and I trust him to deliver exactly what we assign. Keil's usual response to new projects is "Yes, we can do that...I don't know how yet, but Yes." I look forward to the next time we get to work together!
Julian Ochoa
Keil was an incredible mentor, teammate, and friend while I worked with him at Fair Worlds. When I first joined the team, Keil was my main point of contact, and he very kindly shared most of his ever-growing experience development and web development knowledge with me. In the time we worked together, we collaborated often on the many ways to attack legacy-code problems, and we often discussed best practices for implementing new work together. His thirst for programming knowledge has rubbed off on me, and I am still catching up on his recommended reading list. I would work with him again in a heartbeat.
Jordan Kellogg
I would choose to bring Keil on to any project, he is excellent! Keil takes his job seriously, and has a great time finding fun ways to collaborate with his teammates. He is a pleasure to work with and I trust him to deliver exactly what we assign. Keil's usual response to new projects is "Yes, we can do that...I don't know how yet, but Yes." I look forward to the next time we get to work together!
Julian Ochoa
Keil was an incredible mentor, teammate, and friend while I worked with him at Fair Worlds. When I first joined the team, Keil was my main point of contact, and he very kindly shared most of his ever-growing experience development and web development knowledge with me. In the time we worked together, we collaborated often on the many ways to attack legacy-code problems, and we often discussed best practices for implementing new work together. His thirst for programming knowledge has rubbed off on me, and I am still catching up on his recommended reading list. I would work with him again in a heartbeat.
Jordan Kellogg
I would choose to bring Keil on to any project, he is excellent! Keil takes his job seriously, and has a great time finding fun ways to collaborate with his teammates. He is a pleasure to work with and I trust him to deliver exactly what we assign. Keil's usual response to new projects is "Yes, we can do that...I don't know how yet, but Yes." I look forward to the next time we get to work together!
Julian Ochoa
Keil was an incredible mentor, teammate, and friend while I worked with him at Fair Worlds. When I first joined the team, Keil was my main point of contact, and he very kindly shared most of his ever-growing experience development and web development knowledge with me. In the time we worked together, we collaborated often on the many ways to attack legacy-code problems, and we often discussed best practices for implementing new work together. His thirst for programming knowledge has rubbed off on me, and I am still catching up on his recommended reading list. I would work with him again in a heartbeat.
Jordan Kellogg
I would choose to bring Keil on to any project, he is excellent! Keil takes his job seriously, and has a great time finding fun ways to collaborate with his teammates. He is a pleasure to work with and I trust him to deliver exactly what we assign. Keil's usual response to new projects is "Yes, we can do that...I don't know how yet, but Yes." I look forward to the next time we get to work together!
Julian Ochoa
Keil was an incredible mentor, teammate, and friend while I worked with him at Fair Worlds. When I first joined the team, Keil was my main point of contact, and he very kindly shared most of his ever-growing experience development and web development knowledge with me. In the time we worked together, we collaborated often on the many ways to attack legacy-code problems, and we often discussed best practices for implementing new work together. His thirst for programming knowledge has rubbed off on me, and I am still catching up on his recommended reading list. I would work with him again in a heartbeat.
Experience
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Enduvo
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United States
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Software Development
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1 - 100 Employee
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Unity Developer
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Nov 2022 - Present
kickstarting a new generation of immersive learning kickstarting a new generation of immersive learning
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Fair Worlds
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United States
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Advertising Services
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1 - 100 Employee
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Senior Unity Developer
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Mar 2021 - Nov 2022
• Lead teams through strict deadlines being involved in every step from deliverable writing, software implementation, mentorship to team, and final product launch and travel. • Mentor new Hires in Unity, and full stack software design and best practices to create codebase and software development standards that are company wide • Build companies first CI/CD application using Jenkins and Unity Command Line saving over 3000 hours of overall development time in one year. • Lead the… Show more • Lead teams through strict deadlines being involved in every step from deliverable writing, software implementation, mentorship to team, and final product launch and travel. • Mentor new Hires in Unity, and full stack software design and best practices to create codebase and software development standards that are company wide • Build companies first CI/CD application using Jenkins and Unity Command Line saving over 3000 hours of overall development time in one year. • Lead the charge in WebAR for our company by learning technology stacks and frameworks like 8th wall, Three.js, and A-Frame.js and teach it to our development team to create a range of app-less AR experiences • Write unity tools to save hours of development time and increase productivity • Lead the charge in Test Driven Development to help unify a team on codebase standards. • Present and pitch ideas to multiple fortune 500 companies to gather new business and partnerships • Travel cross country to attend conferences and connect with stake holders Show less • Lead teams through strict deadlines being involved in every step from deliverable writing, software implementation, mentorship to team, and final product launch and travel. • Mentor new Hires in Unity, and full stack software design and best practices to create codebase and software development standards that are company wide • Build companies first CI/CD application using Jenkins and Unity Command Line saving over 3000 hours of overall development time in one year. • Lead the… Show more • Lead teams through strict deadlines being involved in every step from deliverable writing, software implementation, mentorship to team, and final product launch and travel. • Mentor new Hires in Unity, and full stack software design and best practices to create codebase and software development standards that are company wide • Build companies first CI/CD application using Jenkins and Unity Command Line saving over 3000 hours of overall development time in one year. • Lead the charge in WebAR for our company by learning technology stacks and frameworks like 8th wall, Three.js, and A-Frame.js and teach it to our development team to create a range of app-less AR experiences • Write unity tools to save hours of development time and increase productivity • Lead the charge in Test Driven Development to help unify a team on codebase standards. • Present and pitch ideas to multiple fortune 500 companies to gather new business and partnerships • Travel cross country to attend conferences and connect with stake holders Show less
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Microsoft
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United States
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Software Development
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200 - 300 Employee
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Software Engineer
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Aug 2019 - Mar 2021
• Designed and implemented React-Native-TwoPane-Navigation, the first navigation library for multi-screen devices, primarily the Surface Duo. • Implemented Test Driven Development (TDD) by utilizing multiple testing libraries across all applications • Communicate and collaborate across teams, with the goal of knowledge sharing and developing best practices • Assisted in team member onboarding by creating a video how-to series showcasing design, implementation and testing of Redux… Show more • Designed and implemented React-Native-TwoPane-Navigation, the first navigation library for multi-screen devices, primarily the Surface Duo. • Implemented Test Driven Development (TDD) by utilizing multiple testing libraries across all applications • Communicate and collaborate across teams, with the goal of knowledge sharing and developing best practices • Assisted in team member onboarding by creating a video how-to series showcasing design, implementation and testing of Redux applications • Support team daily by helping architect front end solutions within React Native, React.js and Angular.js • Develop API’s using .Net Core, helping to support a variety of applications Show less • Designed and implemented React-Native-TwoPane-Navigation, the first navigation library for multi-screen devices, primarily the Surface Duo. • Implemented Test Driven Development (TDD) by utilizing multiple testing libraries across all applications • Communicate and collaborate across teams, with the goal of knowledge sharing and developing best practices • Assisted in team member onboarding by creating a video how-to series showcasing design, implementation and testing of Redux… Show more • Designed and implemented React-Native-TwoPane-Navigation, the first navigation library for multi-screen devices, primarily the Surface Duo. • Implemented Test Driven Development (TDD) by utilizing multiple testing libraries across all applications • Communicate and collaborate across teams, with the goal of knowledge sharing and developing best practices • Assisted in team member onboarding by creating a video how-to series showcasing design, implementation and testing of Redux applications • Support team daily by helping architect front end solutions within React Native, React.js and Angular.js • Develop API’s using .Net Core, helping to support a variety of applications Show less
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Founder/Developer
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Aug 2018 - Aug 2019
⦁ Rapidly prototype and iterate multiple game concepts based around a singular idea Collect and implement user feedback over various points in the development process to create the best possible product and user experience ⦁ Use the Unity3D engine as well as many major development tools including; FMOD, Mecanim, Shuriken, and the GVR(Google VR) toolkit ⦁ Design, prototype and implement every game mechanic/system using c# in the Unity3D engine Hire and manage a team of 4-6 incredibly… Show more ⦁ Rapidly prototype and iterate multiple game concepts based around a singular idea Collect and implement user feedback over various points in the development process to create the best possible product and user experience ⦁ Use the Unity3D engine as well as many major development tools including; FMOD, Mecanim, Shuriken, and the GVR(Google VR) toolkit ⦁ Design, prototype and implement every game mechanic/system using c# in the Unity3D engine Hire and manage a team of 4-6 incredibly talented individuals ⦁ Hold in-person or online meetings twice a week with each member of the team developing cross-disciplinary communication skills ranging from sound design or 3d modeling/texturing to marketing and business collaboration ⦁ Use Agile Development throughout the game making process Show less ⦁ Rapidly prototype and iterate multiple game concepts based around a singular idea Collect and implement user feedback over various points in the development process to create the best possible product and user experience ⦁ Use the Unity3D engine as well as many major development tools including; FMOD, Mecanim, Shuriken, and the GVR(Google VR) toolkit ⦁ Design, prototype and implement every game mechanic/system using c# in the Unity3D engine Hire and manage a team of 4-6 incredibly… Show more ⦁ Rapidly prototype and iterate multiple game concepts based around a singular idea Collect and implement user feedback over various points in the development process to create the best possible product and user experience ⦁ Use the Unity3D engine as well as many major development tools including; FMOD, Mecanim, Shuriken, and the GVR(Google VR) toolkit ⦁ Design, prototype and implement every game mechanic/system using c# in the Unity3D engine Hire and manage a team of 4-6 incredibly talented individuals ⦁ Hold in-person or online meetings twice a week with each member of the team developing cross-disciplinary communication skills ranging from sound design or 3d modeling/texturing to marketing and business collaboration ⦁ Use Agile Development throughout the game making process Show less
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Kaio Interactive LLC
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United States
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Entertainment
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AR/VR Developer
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Jun 2018 - Aug 2018
• Rapidly prototype Virtual Reality Experiences with project deadlines ranging from 1 week - 1 month to meet client expectations • Work within OVR(Oculus) and GVR(Google) API to create virtual reality experiences • Extensively use Unity3d's DOTween and TextMesh pro tools to enhance player immersion • Create interactive world space UI/HUD designed around people who have never interacted with VR to create a friendly and instinctual player… Show more • Rapidly prototype Virtual Reality Experiences with project deadlines ranging from 1 week - 1 month to meet client expectations • Work within OVR(Oculus) and GVR(Google) API to create virtual reality experiences • Extensively use Unity3d's DOTween and TextMesh pro tools to enhance player immersion • Create interactive world space UI/HUD designed around people who have never interacted with VR to create a friendly and instinctual player experience • Developed a system to implement 360° videos and scaled resolutions based on mobile preference • Use 3DOF locomotion controls to create multiple virtual reality experiences Show less • Rapidly prototype Virtual Reality Experiences with project deadlines ranging from 1 week - 1 month to meet client expectations • Work within OVR(Oculus) and GVR(Google) API to create virtual reality experiences • Extensively use Unity3d's DOTween and TextMesh pro tools to enhance player immersion • Create interactive world space UI/HUD designed around people who have never interacted with VR to create a friendly and instinctual player… Show more • Rapidly prototype Virtual Reality Experiences with project deadlines ranging from 1 week - 1 month to meet client expectations • Work within OVR(Oculus) and GVR(Google) API to create virtual reality experiences • Extensively use Unity3d's DOTween and TextMesh pro tools to enhance player immersion • Create interactive world space UI/HUD designed around people who have never interacted with VR to create a friendly and instinctual player experience • Developed a system to implement 360° videos and scaled resolutions based on mobile preference • Use 3DOF locomotion controls to create multiple virtual reality experiences Show less
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Education
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University of Washington
Coding bootcamp, Full-stack web development -
Academy of Interactive Entertainment (AIE)
Advanced Diploma of Professional Game Development, Game Programming -
Bellevue College
Associate’s Degree, Arts and Science