Jan Golmic

3D artist / Environment Artist / Technical Art at Keen Software House a.s.
  • Claim this Profile
Contact Information
Location
Prague, Czechia, CZ

Topline Score

Topline score feature will be out soon.

Bio

Generated by
Topline AI

You need to have a working account to view this content.
You need to have a working account to view this content.

Experience

    • 3D artist / Environment Artist / Technical Art
      • Nov 2014 - Present

      • Creating high quality 3D assets including textures, LODs, collisions and other asset attributes used for in-house engine VRage 2.0• Game landscape visual and maps including vegetation assets• Texture creation with industry standard tools like Substance Designer, Adobe Photoshop and Substance Painter• Havok physics from art side• Graphic User Interface and sprite creation• Optimization of art pipeline and performance improvement for in-house game engine VRage 2.0 from art side• In-house art tool scripting for increasing productivity (Maxscript)• Simplygon LOD generation integration to art pipeline

Education

  • High School of Information Technology, Frýdek-Místek
    Computer Graphics and Package Design, 4
    2009 - 2013

Community

You need to have a working account to view this content. Click here to join now