Egor Pavlin

Game Designer at Game Wheel Studio
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Contact Information
Location
Minsk, Belarus, BY
Languages
  • English Professional working proficiency
  • Russian Native or bilingual proficiency
  • Belarusian Limited working proficiency
  • French Elementary proficiency

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Bio

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Credentials

  • Game Design. Complete Course
    Skillbox
    Dec, 2021
    - Sep, 2024

Experience

    • Russian Federation
    • Computer Games
    • 1 - 100 Employee
    • Game Designer
      • Nov 2022 - Present

      Atrophia: Diseased Lands is an action RPG indie project developed on UE5 by a team of 100+ people. The game is inspired by God Of War, Dark Souls, Hellblade. My responsibilities at the company are: - Game Design Documentation - Creating tasks for other departments - Creating UI templates - Feature owning (in-game puzzles) - Writing of narrative elements - Game balance - Localization - Studio's LinkedIn account management Atrophia: Diseased Lands is an action RPG indie project developed on UE5 by a team of 100+ people. The game is inspired by God Of War, Dark Souls, Hellblade. My responsibilities at the company are: - Game Design Documentation - Creating tasks for other departments - Creating UI templates - Feature owning (in-game puzzles) - Writing of narrative elements - Game balance - Localization - Studio's LinkedIn account management

    • Belarus
    • Computer Games
    • Game Designer
      • Jan 2023 - Present

      It all started from GameBox. We had to make a game during a monthly jam. When we completed the task we did not fall apart like many other teams. Instead, we continued on improving our project and making it better. Then we started working separately from Gamebox just to prove ourselves that we can do better. Eventually we polished our product like we had planned and started working on a new one. Now we plan on finishing the game and publishing it on Itch, Steam and many other platfroms. My work on this project: - Interacting with Unity developers, 2D artist, 3D artists, narrative designer and sound designer - Game mechanics - Level design - Prototyping the core gameplay - Game design documentation - Game balance - Testing After "The VHS Alchemist" we focused on a new project on Unity connected with bartending. Show less

    • Bar Manager
      • May 2022 - Present

      Creating and updating the cocktail listEducating bartenders and waitersCooperating with suppliers, ordering spirits, glassCommunicating with suppliers, holding business meetingsRecruitment of employeesBar department effectiveness analysis, quality control, cocktail list optimizationTaking monthly inventoriesExperience in working with IIKO app

    • Bartender
      • Feb 2021 - May 2022

      Provided help with opening the place using my experience and innovative knowledge I gained working on cruise ships.

    • United Kingdom
    • Technology, Information and Internet
    • 1 - 100 Employee
    • Game Designer
      • Aug 2022 - Dec 2022

      A marvelous experience working on my first team project. We have developed a retrowave platformer with potion crafting on Unity for Windows. The work was made within "Gamebox" - part of Skillbox. My work: - Concepting full idea - Interacting with unity developers, 2D artist, 3D artists, narrative designer and sound designer - Prototyping the core gameplay - Game mechanics - Level design - Presenting the game to gamedev experts A marvelous experience working on my first team project. We have developed a retrowave platformer with potion crafting on Unity for Windows. The work was made within "Gamebox" - part of Skillbox. My work: - Concepting full idea - Interacting with unity developers, 2D artist, 3D artists, narrative designer and sound designer - Prototyping the core gameplay - Game mechanics - Level design - Presenting the game to gamedev experts

    • Hospitality
    • 1 - 100 Employee
    • Bartender
      • May 2019 - Jun 2020
    • English Language Teacher
      • Aug 2017 - Mar 2019

      Teaching students the basics of English: grammar, phonetics, lexis. Teaching students the basics of English: grammar, phonetics, lexis.

Education

  • Skillbox
    Game Design
    2021 -
  • GameBox
    Game Designer, GameDev
    2022 -
  • IT Academy
    Программирование на C++
    2020 - 2020
  • IT Academy
    Основы Computer Science
    2020 -
  • Minsk State Linguistic University
    Bachelor's degree, Foreign Languages, Literatures, and Linguistics
    2014 - 2017
  • College for Linguistics and Humanities
    Bachelor's degree, Foreign Language Teacher Education
    2010 - 2014

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