Courtney Manbeck

Game Director at Whitethorn Games
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Contact Information
Location
Erie, Pennsylvania, United States, US

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Bio

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Experience

    • United States
    • Computer Games
    • 1 - 100 Employee
    • Game Director
      • Dec 2022 - Present

      Erie, Pennsylvania, United States Responsibilities included: - Deciding gameplay, narrative, art style, and other core features of internally developed projects - Overseeing a team of remote and in-office artists and engineers - Designing accessible mechanics for strategy and puzzle games - Preparing and leading presentations to the business team

    • United States
    • Software Development
    • 700 & Above Employee
    • Customer Technical Support
      • Jul 2022 - Nov 2022

      United States Responsibilities included: - Utilizing Dynatrace technology to monitor website traffic and patterns - Analyzing error logs to determine root cause issues - Communicating with clients to optimize website performance in accordance with their goals - Managing and observing websites with tools such as AWS, Jenkins, and Docker

    • Production Intern
      • Feb 2022 - Nov 2022

      Responsibilities include: - Reviewing footage and provide feedback to the director - Collaborating with director and animation lead to design visual effects - Creating 2D rotoscope animations on top of live-action dance performances - Researching Vietnamese-American history and culture to verify set, costume, and prop accuracy

    • United States
    • Higher Education
    • 700 & Above Employee
    • Teaching Assistant
      • Jun 2022 - Aug 2022

      Responsibilities included: - Writing and presenting lectures on programming and game design topics - Hosting office hours to guide students through coding questions - Assisting students in building artificial intelligences to play their games

    • United States
    • Higher Education
    • 1 - 100 Employee
    • Game Developer
      • May 2021 - Aug 2021

      Worcester, Massachusetts, United States Responsibilities included: - Deciding on the core gameplay loop as the game design lead - Communicating with teammates on both the art and programming teams to ensure our vision was united and achievable - Using spreadsheets and exponential equations to calculate stats such as entity attack and health, the player's level-up rate, and the difficulty curve as the player progresses through dungeons - Programming essential features, including random dungeon generation, enemy and minion… Show more Responsibilities included: - Deciding on the core gameplay loop as the game design lead - Communicating with teammates on both the art and programming teams to ensure our vision was united and achievable - Using spreadsheets and exponential equations to calculate stats such as entity attack and health, the player's level-up rate, and the difficulty curve as the player progresses through dungeons - Programming essential features, including random dungeon generation, enemy and minion spawn patterns, player experience and leveling up, and the save system - Documenting a design bible so that people unfamiliar with the project can understand why the game was designed the way it was - Organizing and leading playtesting sessions with volunteer players from outside the company Show less

    • United States
    • E-Learning Providers
    • 1 - 100 Employee
    • Design Intern
      • May 2021 - Aug 2021

      Ithaca, New York, United States Responsibilities included: - Designing and illustrating game assets and avatar icons - Participating in design discussions to make educational and accessible games - Performing QA to find website bugs - Testing game parameters by editing JSON files

    • United States
    • Research Services
    • 700 & Above Employee
    • Software Engineer Intern
      • Jul 2020 - Sep 2020

      Responsibilities included: - Researching the Fixmatch algorithm in an effort to optimize the existing code - Training a classification AI with TensorFlow and Pytorch - Reviewing team members' code - Organizing information on a remote server

    • Armed Forces
    • 1 - 100 Employee
    • Intern at the U.S. Army IoT Cybersecurity Lab
      • May 2020 - Jul 2020

      Responsibilities included: - Monitoring laboratory devices - Writing manuals for instruction on laboratory use - Managing servers/databases with SQL - Tracking user demographics

Education

  • Cornell University
    Bachelor of Science - BS, Computer Science
    2018 - 2022
  • Columbia University in the City of New York
    Computer Science

Community

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